getrunningscripts
Returns all the running scripts in the caller's global state, CoreScripts should be filtered by default.
function getrunningscripts(): { LocalScript | ModuleScript | Script }
Example
local DummyScript = game.Players.LocalPlayer.Character.Animate
local DummyScript2 = Instance.new("LocalScript")
for _, ValueScript in pairs(getrunningscripts()) do
if (ValueScript == DummyScript) then
print(`Found the running script {DummyScript}`)
elseif (ValueScript == DummyScript2) then
print("Should never happen")
end
end
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