firetouchinterest
Triggers a Touched
event on a BasePart
with the other wanted part.
function firetouchinterest(part: BasePart, part2: BasePart, toggle: boolean | number): ()
Parameter
part
- The part initiating the touch.part2
- The part to be touched.toggle
- Determines the touching event trigger.false
- Starts the Touched event. (Touch, internally).true
- Ends the Touched event. (Untouch, internally).
Example
local DummyPart = Instance.new("Part")
DummyPart.CFrame = CFrame.new(0, -200, 0)
DummyPart.Anchored = true
DummyPart.Parent = workspace
DummyPart.Touched:Connect(function(arg1)
print(arg1:IsDescendantOf(game.Players.LocalPlayer.Character))
end)
firetouchinterest(game.Players.LocalPlayer.Character.Head, DummyPart, false)
task.wait(0.5)
firetouchinterest(game.Players.LocalPlayer.Character.Head, DummyPart, true)
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