setscriptable
This function exposes detection vectors, as game scripts can check whether they can also index those properties.
Sets a hidden property scriptable, which means you will be able to index the hidden properties as if they weren't hidden.
function setscriptable(object: Instance, property: string, state: boolean): boolean | nil
Parameters
object
- The instance's property to set scriptable.property
- The wanted property to set scriptable.state
- Whether to turn it scriptable (true) or non-scriptable (false).
Example
local a = Instance.new("Part")
setscriptable(a, "BottomParamA", true)
print(a.BottomParamA) -- Output: -0.5
setscriptable(a, "BottomParamA", false)
print(a.BottomParamA) -- Throws an error
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