function Drawing.new(type: string): Drawing
local Camera = game.Workspace.CurrentCamera
local Viewport = Camera.ViewportSize
local Position = Vector2.new(Viewport.X / 2, Viewport.Y / 2)
local circle = Drawing.new("Circle")
circle.Radius = 50
circle.Color = Color3.fromRGB(255, 0, 0)
circle.Filled = true
circle.NumSides = 32
circle.Position = Position
circle.Transparency = 0.7
circle.Visible = true
task.wait(0.6)
circle:Destroy()