shoot
Shoots the given in player in a maximum radius of 200 studs with the given in gun tool
modules.shoot(target: Instance, gun: Tool)
Parameters
target: The targets character
gun : The gun tool that you are holding in the character
Example
local starting_pos = game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Position
local distance = 50
local closest = modules.closest_player(distance,starting_pos)
if not closest then return end
local gun = modules.get_gun(false)
if not gun then return end
modules.reload(gun)
task.wait(1)
modules.shoot(closest,gun) -- will fire 1 bullet
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