remove_connection

Removes the given connection

modules.remove_connection(name: string)

Parameters

  • name: The name of the connection


Example

local RunService = game:GetService("RunService")
modules.new_connection("test_connection",RunService.Heartbeat:Connect(function()
    print("Hello world")
end))
task.wait(.5)
modules.remove_connection("test_connection")

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