kill

Kills the target specified

modules.kill(target: Instance)

Parameters

  • target: The targets character not name


Example

local target_name = modules.get_player("solodev") -- get the full name

-- bring the player, change this to false and stomp to true if you want to stomp them
-- if you don't want to bring them or stomp them leave them both as false
-- both at the same time cannot be toggled and will result in the player just killing the target
Options.Stomp = false 
Options.Bring = true 

-- if custom is not selected you can ignore CustomX,...
-- Custom limit is 200 or -200 for x,y,z
Options.KillMode = "Custom" -- Orbit, Custom, Random
Options.CustomX = 20
Options.CustomY = -50
Options.CustomZ = 20

-- if you wanna customize orbit
Options.KillMode = "Orbit" -- Orbit, Custom, Random
Options.OrbitHeight = 20
Options.OrbitRadius = 5
Options.OrbitSpeed = 10

-- choose between the different teleport methods you want 
Options.TeleportMode = "Normal" -- Normal, CSync

modules.kill(target_name)
--modules.disable_kill("reason (optinal)")

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