change
Changes the property of a type to the given value
modules.change(parent: Instance, type: string, property: string, value: any)
Parameters
parent: The Parent that you want to change stuff on
type: The type you want to change (e.g BasePart)
property: The property you wanna change (e.g Material)
value: The value you wanna change it to (e.g ForceField)
Example
local char = game:GetService("Players").LocalPlayer.Character
-- example forcefield script
modules.change(char,"BasePart","Material","ForceField")
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