closest_player
Returns the closest player character from the given in distance and starting position
modules.closest_player(distance: number, starting_pos: Vector3)
Parameters
distance
: The maxium distance in which the player can be found from the starting positionstarting_pos
: The starting position
Example
local starting_pos = game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Position
local distance = 50
local closest = modules.closest_player(distance,starting_pos)
warn(closest)
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