no_knockback
modules.no_knockback(tool: Tool) -- expected [Flintlock] ofcExample
local flint_lock = modules.get_gun(false)
if not flint_lock then return end
if flint_lock.Name ~= "[Flintlock]" then return end
modules.no_knockback(flint_lock) -- even if there is a gun passed in which is not flint lock it will still check if the tool is the flintlockLast updated